- Wrapped up the design documents for this coming week's deadline.
- Continued work on the second level to be featured at MOJO event
(mid progression level) - Bit of prep work for the MOJO event
Saturday, 13 May 2017
Week 11
Thursday, 11 May 2017
Week 10
Worked on the new art in the game (edge system).
Reviewing the documentation.
Reviewing the documentation.
Week 10
Focused on implementing a new skill.
Started reviewing the documentation.
Started reviewing the documentation.
Monday, 8 May 2017
Week 10
- Finally wrapped up most of the work on the first level
- Got started on reviewing the documentation for the new cycle
- Began work on the second level of the game.
Tuesday, 2 May 2017
Week 9
Created a new type of enemy.
Finished working on the prototype.
Helped with the elaboration of the feedback report.
Helped with the elaboration of the feedback report.
Week 9
Finished working on the prototype.
Tested it with our focus group.
Helped with the creation of the feedback report.
Tested it with our focus group.
Helped with the creation of the feedback report.
Week 9
- Fine tuning work on the prototype in preparation for the demo
- Work on the feedback analysis
- Work on the feedback report
- Work on a preliminary version of an edge shader to use in the final version of the game.
- Work on the feedback analysis
- Work on the feedback report
- Work on a preliminary version of an edge shader to use in the final version of the game.
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